Difference between revisions of "Ball Drop"
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Equation used to calculate ball speed in fluid: | Equation used to calculate ball speed in fluid: | ||
− | <center><code>V=sqrt(4*g*d(rhos-rho)/rho/(3*Cd)</code></center> | + | <center><code>V=sqrt(4*g*d(rhos-rho)/rho/(3*Cd))</code></center> |
+ | [https://en.wikipedia.org/wiki/Terminal_velocity Terminal velocity - follow wikipedia] | ||
where | where | ||
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<code>rho</code> - density of fluid | <code>rho</code> - density of fluid | ||
− | <code>Cd</code> - drag coefficient | + | <code>Cd</code> - drag coefficient ([https://en.wikipedia.org/wiki/Drag_coefficient Drag coefficient - follow wikipedia]), calculated as: |
+ | |||
+ | <center>[[File:Drag_vs_re.png]]</center> | ||
+ | |||
+ | <code>re</code> - Reynolds number | ||
+ | |||
+ | <center><code>re=rho*V*d/mu</code></center> | ||
+ | |||
+ | where | ||
+ | |||
+ | <code>rho</code> - density of the fluid | ||
+ | |||
+ | <code>V</code> - velocity of the fluid with respect to the object | ||
+ | |||
+ | <code>d</code> - diameter of spherical object | ||
+ | |||
+ | <code>my</code> - viscosity of the fluid | ||
+ | |||
+ | [https://en.wikipedia.org/wiki/Reynolds_number Reynolds number - follow wikipedia] |
Latest revision as of 13:02, 3 September 2018
Ball-Drop Multistage Fracturing
Equation used to calculate ball speed in fluid:
V=sqrt(4*g*d(rhos-rho)/rho/(3*Cd))
Terminal velocity - follow wikipedia
where
V
- Velocity
g
- gravitational accelerations
d
- diameter of spherical object
rhos
- density of object
rho
- density of fluid
Cd
- drag coefficient (Drag coefficient - follow wikipedia), calculated as:

re
- Reynolds number
re=rho*V*d/mu
where
rho
- density of the fluid
V
- velocity of the fluid with respect to the object
d
- diameter of spherical object
my
- viscosity of the fluid